VoipReceiver¶
Package: simu5g.apps.voip
simple module VoipReceiver
Represents a model for the receiver of Voice-over-IP (VoIP) traffic. It receives packets sent by a VoipSender application via UDP and records statistics such as packet loss, end-to-end latency, jitter, and throughput. Furthermore, it computes and emits a MOS (Mean Opinion Score) value, which represents the Quality-of-Experience of the end users.
Inheritance diagram¶
Parameters¶
Name |
Type |
Default value |
Description |
|---|---|---|---|
localPort |
int |
3000 |
|
emodel_Ie |
int |
5 |
TODO from some ITU standard, figure it out |
emodel_Bpl |
int |
10 |
|
emodel_A |
int |
5 |
|
emodel_Ro |
double |
93.2 |
|
playoutDelay |
double |
0s |
|
dimBuffer |
int |
20pk |
Number of packets |
samplingTime |
double |
0.02s |
Properties¶
Name |
Value |
Description |
|---|---|---|
display |
i=block/source |
Gates¶
Name |
Direction |
Size |
Description |
|---|---|---|---|
socketOut |
output |
||
socketIn |
input |
Signals¶
Name |
Type |
Unit |
Description |
|---|---|---|---|
voipFrameDelay |
|||
voipFrameLoss |
|||
voipJitter |
|||
voipMos |
|||
voipPlayoutDelay |
|||
voipPlayoutLoss |
|||
voipReceivedThroughput |
|||
voipTaildropLoss |
Statistics¶
Name |
Title |
Source |
Record |
Unit |
Interpolation Mode |
Description |
|---|---|---|---|---|---|---|
voipFrameDelay |
VoIP Frame Delay |
voipFrameDelay |
mean,vector |
s |
||
voipFrameLoss |
VoIP Frame Loss |
voipFrameLoss |
mean |
ratio |
||
voipJitter |
VoIP Jitter |
voipJitter |
mean |
s |
||
voipMos |
VoIP Mos Signal |
voipMos |
mean |
MOS |
||
voipPlayoutDelay |
VoIP Playout Delay |
voipPlayoutDelay |
mean, |
s |
||
voipPlayoutLoss |
VoIP Playout Loss |
voipPlayoutLoss |
mean |
ratio |
||
voipReceivedThroughput |
Throughput received at the application level |
voipReceivedThroughput |
simu5g_rateavg,vector |
Bps |
||
voipTaildropLoss |
VoIP Tail Drop Loss |
voipTaildropLoss |
mean |
ratio |
Source code¶
//
// Represents a model for the receiver of Voice-over-IP (VoIP) traffic.
// It receives packets sent by a ~VoipSender application via UDP and records statistics
// such as packet loss, end-to-end latency, jitter, and throughput. Furthermore, it computes
// and emits a MOS (Mean Opinion Score) value, which represents the Quality-of-Experience of
// the end users.
//
simple VoipReceiver like IApp
{
parameters:
int localPort = default(3000);
int emodel_Ie = default(5); // TODO from some ITU standard, figure it out
int emodel_Bpl = default(10);
int emodel_A = default(5);
double emodel_Ro = default(93.2);
double playoutDelay @unit("s") = default(0s);
int dimBuffer @unit(pk) = default(20pk); // Number of packets
double samplingTime @unit("s") = default(0.02s);
@signal[voipFrameLoss];
@statistic[voipFrameLoss](title="VoIP Frame Loss"; unit="ratio"; source="voipFrameLoss"; record=mean);
@signal[voipFrameDelay];
@statistic[voipFrameDelay](title="VoIP Frame Delay"; unit="s"; source="voipFrameDelay"; record=mean,vector);
@signal[voipPlayoutDelay];
@statistic[voipPlayoutDelay](title="VoIP Playout Delay"; unit="s"; source="voipPlayoutDelay"; record=mean,);
@signal[voipPlayoutLoss];
@statistic[voipPlayoutLoss](title="VoIP Playout Loss"; unit="ratio"; source="voipPlayoutLoss"; record=mean);
@signal[voipJitter];
@statistic[voipJitter](title="VoIP Jitter"; unit="s"; source="voipJitter"; record=mean);
@signal[voipMos];
@statistic[voipMos](title="VoIP Mos Signal"; unit="MOS"; source="voipMos"; record=mean);
@signal[voipTaildropLoss];
@statistic[voipTaildropLoss](title="VoIP Tail Drop Loss"; unit="ratio"; source="voipTaildropLoss"; record=mean);
@signal[voipReceivedThroughput];
@statistic[voipReceivedThroughput](title="Throughput received at the application level"; unit="Bps"; source="voipReceivedThroughput"; record=simu5g_rateavg,vector);
@display("i=block/source");
gates:
output socketOut;
input socketIn;
}